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Introduction to Game Programming with C++ (Wordware Game Developer’s Library) by Alan Thorn

November 11th, 2008

Introduction to Game Programming with C++ by  Alan Thorn

Introduction to Game Programming with C++ (Wordware Game Developer’s Library) by Alan Thorn
Publisher: Wordware Publishing, Inc. (June 25, 2007) | ISBN-10: 1598220322 | CHM | 6 Mb | 500 pages

Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains how to program, explores the meaning of object-oriented programming, and examines game algorithms, 2D and 3D games, sound and music, and how to create game installers. Overall, this book will introduce you to the world of game development and get you started on the right path to making games that sell.

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